Review of Death Mark

deathmarkvita

Screenshots can be deceptive. Based on Death Mark’s promotional images, I expected this horror title from Aksys Games to be a first person dungeon crawler. In actuality it is a visual novel with point and click adventure segments. Over the course of five chapters, which took me around six hours to finish, players take control of an amnesiac whose wrist has been branded with the titular Death Mark. At first glance said marking looks like a cool tattoo. Early on in the story however it is revealed that the Death Mark is a curse placed on the protagonist by a vengeful spirit. Unless he is able to rid himself of it, our hero is fated to die within the next few days. Regrettably for him, erasing the Death Mark will prove to be more painful than enduring a session of laser tattoo removal.

OVERVIEW

Death Mark’s hub world is a mansion that once belonged to a paranormal expert. The player controlled character is based there, as he is searching the estate for clues on how to cure his condition. His investigation hasn’t uncovered much, but on the plus side he does find a cute talking doll that resembles a character right out of Rozen Maiden. At the start of each chapter more victims, who have been cursed, show up at the mansion’s doorstep. They seek help with escaping the fate that has befallen them. Unlike the main character, who has no memory of his past, the visitors have some idea of where they got marked. They take the protagonist to said location, hoping that he can defeat the spectre that roams there. In theory, exorcising the ghost should purge the hex it cast on them.

By using the d-pad players can navigate each area. The levels available to explore include a sewer, an abandoned school and a forest frequented by suicidal folk. Crikey, this game is starting to sound like a Logan Paul simulator! Via the use of the analogue stick players can aim a flashlight, which is used to examine objects and pick up items. The inventory procured is in turn used to solve puzzles. Pretty standard stuff. Open a locked door with a key, use bug spray to kill bees that block your path and um, repair an elevator with condoms. Wow, I don’t recall MacGyver ever doing anything like that. Items are also required to defeat the phantoms you encounter. Every now and then the player is placed in perilous Life or Death situations. These come in the form of timed events, were an action needs to be selected from a multiple choice list of options. Picking the wrong response will result in damage and potential death.

VERDICT

My rating for Death Mark is a four out of five. If you enjoyed Corpse Party: Book of Shadows I imagine you will like Death Mark, as they both have similar gameplay. Don’t expect much in the way of animation, as this is one of those titles that relies on text and still pictures to tell its story. The main campaign has two endings to unlock. How each chapter concludes is determined by the choices made during the end of level boss fight. Overall I liked the cast of characters you partner up with, over the course of the adventure, and the game’s plot. Aside from the main mystery, of who cursed the protagonist, each chapter serves as a stand alone ghost tale. It’s interesting to discover the tragic origins responsible for birthing the creatures you are pitted against.

Anyone who is left wanting more, after the end credits roll, can purchase the two-hour DLC for a bonus chapter. This applies to the Vita version only. For some reason the other console releases come complete with the extra chapter. That may seem harsh, for long suffering Vita fans, but it all evens out, as the edition on Sony’s handheld is the cheapest to buy. In terms of scares Death Mark isn’t too terrifying. The developers try to make things creepy with sound effects and the odd jump scare, but none of it phased me. I only had to change my underwear two times. All that said, I would only recommend Death Mark to gamers who are in their late teens or older. Apart from the occasional gruesome death the game includes a few kinky images. These include a bondage scene involving plant vines, a picture of a naked woman who is covered in serpents and a spirit possession that causes one of your female partners to strip. Maybe that’s what Ray Parker meant when he said (ghost) busting makes me feel good.