Review of Sonic Forces

sonicforces

Eggman has “hatched” a diabolical new plan to take over the world, and for once his scheme has succeeded. Aided by a reality-warping ally named Infinite the genius, formerly known as Robotnik, has captured Sonic and conquered the globe. Players must now liberate the Blue Blur by designing their own anthropomorphic hero or heroine. I chose to fashion a bunny girl avatar. Sadly my creation resembled an adult Cream the Rabbit (from the Gameboy Advance trilogy) rather than a Playboy waitress. If you want eye candy in Sonic Forces you’ll have to make do with ogling the batgirl’s cleavage.

OVERVIEW

After completing the game (I defeated Eggman last Fry-Day) I am now in a position to jot down my opinions on Sonic’s latest adventure. For the most part Forces feels a lot like Generations. The levels feature third person stages where you control modern Sonic and a smattering of 2D missions featuring the classic Sonic, who has a spin dash instead of a homing attack. New to Forces are sections where players control their custom made character. Known simply as “the rookie” the player created toon comes equipped with a grappling hook and a projectile weapon. The rookie begins the story with only a flamethrower, but as the plot progresses they gain access to other cool armaments.

When I destroyed Egg-man’s final robot I was “shell” shocked to discover that Sonic Forces had only taken me five hours to complete. I should have known there was a catch, when the game’s retail price was revealed to be cheaper than your average triple A title. Although the campaign is made up of thirty levels, most of the stages can be cleared within a couple of minutes. The missions are short and not especially tough, as the enemies guarding them are ineffective. Most of my deaths were actually caused by me recklessly running off ledges, akin to a hyperactive lemming. Thankfully due to regular checkpoints and infinite lives I was never overly punished for my recklessness.

VERDICT

My rating for Sonic Forces is three stars. I think the game will appeal most to younger Sonic fans, as it isn’t too difficult. The story is also wholesome and kid friendly. Sonic veterans may be less impressed with Forces though. They may argue that this latest Eggman outing isn’t all it’s “cracked” up to be. With Sonic Mania still fresh in everyone’s mind, I couldn’t help but notice that the way Sonic moves/jumps doesn’t feel quite right. His leaps lack height and momentum. On the plus side I liked how the cut scenes feature many familiar faces from the Sonic universe. Best of all, Knuckles looks like his normal self again. Sega have seemingly abandoned his much-derided Sonic Boom makeover.

Overall I think Sonic Forces is a decent game. Not the best, but by no means the worst title Sonic Team has released. The graphics are flashy and aren’t plagued with the camera issues of past 3D titles. I liked the soundtrack too, even if the cheesy rock tunes don’t match the level of Crush 40’s Sonic Adventure efforts. The game is a tad short, but given that I have only unlocked a tiny percentage of the trophies on offer there is plenty of incentive to replay Forces multiple times. Okay, that’s it for this review. Thank you for reading. I hope you enjoyed the egg puns. If you didn’t, lighten up and learn how to appreciate a good yolk… um joke.